Mirage Callouts: Every Spot You Need
Updated October 10, 2026 · MyCS2Guru crew
Mirage is the most played map in CS2, and knowing its callouts is non-negotiable. The map has three main areas: A site, mid and B site. Here's every important callout, what it's used for and who usually plays it.
A site callouts
| Callout | What it is | Who uses it |
|---|---|---|
| A Ramp | The main T entrance into A | Ts executing A |
| Palace | Elevated side building into A | Ts, sometimes CT aggression |
| Tetris | Boxes on T side of A | Ts holding or entering |
| Triple / Triple box | Stack of boxes on site | Common CT position |
| Firebox | Box near CT side of A | CT position |
| Default | Standard plant spot | Planters |
| Stairs | Stairs between A site and Jungle | CT position |
| Jungle | Area between A and Connector | CT position |
| CT | CT spawn side of A | CT rotation |
| Ticket booth | Small booth near CT | CT position |
| Sandwich | Area behind A site near Jungle | CT spot |
Mid callouts
| Callout | What it is |
|---|---|
| Top Mid | T side of mid |
| Window | Elevated sniper spot overlooking mid |
| Connector | Corridor between mid and A |
| Short (Catwalk) | Raised path from mid toward B |
| Underpass | Lower path from mid to B Apartments |
| Chair | Spot near Window |
| Ladder room | Room near Window and Short |
B site callouts
| Callout | What it is |
|---|---|
| B Apartments | T entrance to B |
| Van | Van on B site |
| Bench | Bench near B site |
| Market | Market building, CT side of B |
| Kitchen | Room inside Market area |
| B Short | Path from Short into B |
| Back site | Back corner of B |
How to use these callouts
Ts commonly call positions like "Jungle", "Stairs" and "CT" on A executes. CTs call "Palace" and "A Ramp" when Ts push A. In mid, "Window" and "Connector" are the big ones. On B, "Apartments" and "Short" tell you where Ts are coming from.
Mirage call examples
- "AWP Window, don't peek mid."
- "Three A Ramp, one Palace."
- "B Apartments, they're coming B."
- "Connector lit for 70."
Mirage strategy tips
- A executes usually smoke CT, Jungle and Stairs.
- Mid control decides most Mirage rounds. Win Connector and Short, and you can hit either site.
- B rushes through Apartments can catch CTs off guard, especially on eco rounds.
Want plays? Check our Mirage A execute lesson and smokes guide.
Common Mirage positions by side
T side positions
| Position | Role |
|---|---|
| Top Mid | Mid control, Window smoke thrower |
| A Ramp | A entry |
| Palace | A split |
| B Apartments | B entry and lurk |
| Underpass | Mid lurk to B |
CT side positions
| Position | Role |
|---|---|
| Jungle / Connector | A and mid support |
| Stairs / CT | A anchor |
| Window | Mid AWP |
| Short | Mid and B support |
| Van / Market | B anchor |
How to learn Mirage callouts fast
- Load Mirage offline.
- Walk from T spawn to A, saying every callout aloud.
- Walk T spawn to B through Apartments.
- Walk through mid to both sites.
- Repeat from CT spawn.
Twenty minutes and you'll know the map's language. Pair it with the Mirage mid control lesson to put it into practice.
Mirage callout mistakes
- Mixing up Jungle and Connector.
- Saying "mid" without specifying Top Mid, Window or Short.
- Calling "B" without saying Apartments or Short.
- Forgetting to say how many.
Mirage call cheat sheet
| Situation | Call |
|---|---|
| AWP in Window | "AWP Window" |
| A execute coming | "Smokes A, they're hitting A" |
| B rush | "Rush B Apartments" |
| Connector push | "Two Connector" |
| Retake | "Bomb A default, retake from CT and Jungle" |
Mirage callouts by area
A
A Ramp, Palace, Tetris, Sandwich, Stairs, Jungle, Connector, Firebox, Ticket Booth, Triple, Default, CT.
Mid
Top Mid, Window, Short, Connector, Underpass, Chair, Catwalk, Ladder Room.
B
Apartments, Bench, Van, Market, Kitchen, B Site, Short, Arches.
Mirage callouts FAQ
- What's Tetris? The box arrangement near A Ramp.
- Where's Firebox? On A site, a hidden spot near Stairs.
- What's Sandwich? The area between Stairs and Ramp.
Using Mirage callouts in a real round
On T side, the mid player throws a Window smoke and calls "Window smoked, one Connector." The Apartments player calls "B quiet, one Van." The IGL calls "A execute, smokes Jungle, CT and Stairs." The entry calls "Firebox, one Ticket Booth" as they enter. After the plant, positions are Palace, Ramp and Jungle.
On CT side, the Window player calls "Two Top Mid, they smoked Window." The B anchor calls "Apartments, three." Rotations follow: "Rotating B from Short."
Practice drill: call it out
Walk Mirage offline: T Spawn, Top Mid, Underpass, Short, Window, Connector, Jungle, Stairs, Ticket Booth, Firebox, A Site, Palace, A Ramp, Tetris, then Apartments, Kitchen, Van, Bench, Market, B Site, Arches, CT.
Positions that win rounds on Mirage
| Position | Why it's strong |
|---|---|
| Window (CT) | Controls mid |
| Jungle | Covers A and Connector |
| Market | Safe B anchor |
| Palace (T) | Post-plant on A |
| Short | Connects mid and B |
Final tip
Mirage is the most played map in CS2, so knowing its callouts perfectly pays off constantly. Learn the names, then learn the most common positions for each side, and practice calling them quickly. You'll become the teammate who always gives useful information, and your team will win more rounds because of it.
Callouts for retakes
In retakes, call bomb location and enemy positions together: "Bomb A default, one Palace, one Ramp, retake from CT and Jungle." It tells everyone where to throw utility and which angles to clear first.