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CS2 Case Odds and Drop Rates: Knife Odds, Rarity Chances and EV

Updated October 2026 · MyCS2Guru crew

Rows of white dice on a dark surface, CS2 case odds in action

Bro, before you buy another key, you should know exactly what you're up against. Here are the CS2 case odds and drop rates: Valve's official rarity percentages, what they mean for knife and glove hunting, the StatTrak maths, the expected value of opening, and how odds work differently on case sites like Clash.gg and CSGOEmpire.

18+ for gambling sites. Opening cases costs real money and usually returns less than you spend. Responsible gambling.

Official CS2 case drop rates

Valve published rarity odds for weapon cases (after rules in China required loot box odds disclosure in 2017). They're the standard numbers everyone uses:

RarityColourChance per caseAbout 1 in
Mil-SpecBlue79.92%1.25
RestrictedPurple15.98%6.3
ClassifiedPink3.20%31
CovertRed0.64%156
Rare Special (knife/gloves)Gold0.26%385

On top of that, items in eligible cases have a 10% chance to be StatTrak.

Pile of colorful polyhedral dice

CS2 knife odds explained

The 0.26% gold chance covers every Rare Special item in that case. Some cases hold knives, others gloves.

GoalChance per caseAbout 1 in
Any gold item0.26%385
StatTrak gold (knife cases)0.026%3,850
A specific knife type, e.g. 1 of 5about 0.052%1,925
A specific knife and finish, e.g. 1 of 5 types x 13 finishesabout 0.004%25,000

The last row is why "unbox my dream knife" is mostly a fantasy: the exact knife and finish you want is a very long shot. Finishes may not be equally likely, so treat that as a rough guide.

How many cases until a knife?

There's no pity timer, so here's the probability of getting at least one gold in N openings:

Cases openedChance of at least 1 gold
50about 12%
100about 23%
200about 41%
385about 63%
500about 73%
1,000about 93%

Even after 385 cases, more than a third of people still won't have one. And each case needs a key, which costs around $2.49 in the US, plus the case itself.

Expected value: why opening loses money

Expected value (EV) is the average value of what you'd unbox, compared with what you pay. Independent trackers that calculate EV from market prices regularly show most CS2 cases returning well under the cost of key plus case. Why:

  • 80% of drops are blue items, often worth cents.
  • The gold that "pays for" everything only shows up 0.26% of the time.
  • Valve takes the key money, and Steam Market prices include fees.

Prices move, so EV changes daily. Check a live EV tracker before opening if you care about value. Our verdict: open for fun, never for profit.

Odds on case opening sites

Sites like Clash.gg and CSGOEmpire run their own cases. They don't use Valve's rarity table. Each case lists its items and exact chances.

In-game CS2 casesCase sites
Odds sourceValve's rarity tableThe site's own per-item table
CostKey + caseCase price in balance
VerifiableNo independent verificationProvably fair seeds
Item poolsFixed collectionAny skins the site chooses
WithdrawItem goes to your inventoryWithdraw to Steam or sell back

How to read a site's odds table: note the chance of each item, multiply by its value, add it up and compare that with the case price. That's the case's EV. Look at what percentage of outcomes are worth less than the price.

SiteBonus with FREECASES4UGamesPayments
Clash.gg (Top pick)3 Free Cases + 5% deposit bonusCase battles, cases, upgrader, crash, roulette, plinko, mines, keno, esportsCS2 skins, cryptoClaim
CSGOEmpireFree case up to $1.4kRoulette, case battles, cases, coinflip, esportsCS2 skins, cryptoClaim

Want to try site cases without paying? Use FREECASES4U: 3 free cases on Clash.gg, and a free case worth up to $1.4k on CSGOEmpire (check its restricted countries first: the US, UK, Australia and others aren't accepted).

Get 3 Free Cases on Clash.gg

Wear (float) odds

Once a skin is picked, its float is random within that skin's float range, which decides the wear tier:

WearFloat range
Factory New0.00-0.07
Minimal Wear0.07-0.15
Field-Tested0.15-0.38
Well-Worn0.38-0.45
Battle-Scarred0.45-1.00

Some skins have limited float ranges, so they can't come in every wear.

Common myths about CS2 case odds

MythTruth
"Open at a certain time for better odds"Odds don't change by time
"Older cases have better knife odds"Same 0.26% gold rate
"Opening many at once improves odds"Each case is independent
"You're due after 300 cases"No pity system

Smarter alternatives to opening

  • Buy the exact skin on the market: cheaper on average than opening for it.
  • Simulate first: try our free case opening simulator.
  • Use free cases from promo codes and daily rewards.
  • Read how to get a knife in CS2 for every route.

Bottom line

A gold is about 1 in 385, a StatTrak gold about 1 in 3,850, and your dream knife is far rarer. Open for the fun of it, set a budget, and buy skins directly if you actually want a specific one.

Quick maths you can do yourself

To work out the chance of at least one hit in N tries: 1 - (1 - p)^N, where p is the chance per case. For gold, p = 0.0026. For red, p = 0.0064. Plug it into any calculator before you decide how many keys to buy.

FAQ

What are the odds of getting a knife in CS2?

About 0.26% per standard weapon case, or roughly 1 in 385 openings. That's the chance for any Rare Special item (knife or gloves, depending on the case).

What are the CS2 case drop rates?

Valve's published rarity odds are Mil-Spec 79.92%, Restricted 15.98%, Classified 3.20%, Covert 0.64% and Rare Special (knives/gloves) 0.26%.

What are the odds of a StatTrak knife?

Most items have a 10% StatTrak chance on eligible cases, so a StatTrak knife is about 0.026% per case, roughly 1 in 3,850.

Does CS2 have a pity system for knives?

No. Each opening is independent. 385 is an average, not a guarantee, and you could go far longer without a gold.

Are case odds on gambling sites the same as in CS2?

No. Each site sets odds per case and shows them in a table. Always read the table, because it can be very different from Valve's rarity odds.